Hi there!
I’m Angel, a recent graduate and aspiring software developer with a passion for problem-solving and creating interactive experiences. With experience in programming languages like C#, Python, and JavaScript, and tools like Unity, React, and Git, I thrive in designing efficient, user-friendly solutions. Whether it's developing games, web applications, or software, I’m driven to deliver impactful results. I want to continue to grow as a developer and bring ideas to life through code and creativity.
C# • VR • Educational
Disclaimer : This recording captures the VR headset's view from the left eye. In the actual game, the view appears normal.
Developed an immersive virtual reality (VR) experience for Carter’s Lake Nature Center to educate visitors about the life cycle of a honey bee.
Designed and developed intuitive UI and audio elements for easy navigation and an engaging user experience.
Collaborated closely with the client and a multidisciplinary team of five to deliver a polished, interactive project tailored to an educational setting.
Designed and programmed audio triggers to synchronize sounds with player actions and game events, ensuring an engaging auditory experience.
C# • 2D • Beginner Platformer
Collaborated with a multidisciplinary team of four to design and develop a beginner-friendly platformer game.
Contributed to general programming tasks, audio design, UI/UX development, and gameplay mechanics.
Debugged and optimized code to enhance performance, ensuring a polished and engaging player experience.
Designed an intuitive and visually appealing UI/UX, ensuring players could easily navigate the game's controls and menus.
C# • Mobile & AR • Casual
Developed a mobile and AR-compatible game where players shoot down enemy spaceships to advance through levels.
Engineered core gameplay systems, enabling players to engage in dynamic space combat, progress through levels, and unlock power-ups and spaceship upgrades.
Integrated augmented reality (AR) technology to deliver an immersive and interactive gaming experience tailored for mobile platforms.
Integrated responsive touch controls for mobile gameplay, ensuring an intuitive experience across devices.
C# • 2D • Puzzles
Designed algorithms to solve Sudoku puzzles efficiently, emphasizing logical reasoning and computational techniques.
Analyzed statistical data to solve real-world probability problems, including exam probabilities and sample mean calculations.
C# • 2D • Casual
Developed a Connect-R game featuring Player vs AI and Player vs Player modes with a Minimax algorithm enhanced by Alpha-Beta pruning.
Built a dynamic UI to display game states, integrated multithreading for AI logic, and ensured smooth player interactions.
C# • 2D • AI
Built a visually engaging Gridworld environment using image-based prefabs for cells, obstacles, and goals.
Focused on efficient grid-based representation for pathfinding and interactive gameplay.